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Superhero battles! 🔥

Superhero battles! 🔥

A Roblox experience owned by Sickle cell.

AdventureENsuperherostory-basedteam defense

Description (written by the developer; not a statement by this register)

🗺️ Collect clues to help find the missing people. 👺 Watch out for evil enemies! ⚡ Use your abilities to defend your team. Join group + like the game for +15% health. Cedits; Story based off the Netflix series Supacell All music in game is custom made/non copyrighted 🎁 Codes: "Release", "Supacell" (for free coins) 👍 Next code at 500 likes (Thumbs up and favorite for more updates!)

Last updated by the developer 15 Aug 2025, 22:20 UTC.

0
playing (measured 11 Aug 2026, 21:20 UTC)
46,191
lifetime visits
83%
liked (166 👍 / 33 👎)
2,741
favourites (59.3 per 1k visits)
4 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 21:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Powers
1,499 R$
VIP
349 R$
2x Coins
129 R$
Sprint
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Win with Teleport · other916 · 0.00% win
Win with Speed · other899 · 0.00% win
Win with Strength · other852 · 0.00% win
Win with Telekinesis · other851 · 0.00% win
Win with Invisibility · other812 · 0.00% win
Win with Fire · other105 · 0.00% win
Win with Heal · other61 · 0.00% win
Win with ALL Abilities! · progression18 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.