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AUTOPHOBIA ๐Ÿ‘๏ธ [HORROR]

AUTOPHOBIA ๐Ÿ‘๏ธ [HORROR]

A Roblox experience owned by JackAwanter Official Group.

HorrorENpsychological horrornarrative mysteryatmospheric singleplayer

Description (written by the developer; not a statement by this register)

๐Ÿ‘๏ธ AUTOPHOBIA: The fear of yourself. Your mind becomes a place you're afraid to be. The danger follows you no matter where you are. ๐Ÿ‘๏ธ Headphones + High Graphics Quality Recommended for Better Experience [๐Ÿ”ฅ UPDATE 1:] ๐Ÿ”ง Reworked Chapter 1 + ๐ŸŽฌ NEW Intro ๐Ÿ’ญ New Chapter 2 Dream โœจ Many Improvements + Small Changes ๐ŸŽฎ PC CONTROLS WASD โ€“ Move Shift โ€“ Sprint E โ€“ Interact F โ€“ Flashlight CTRL - Mouse Lock/Unlock ๐Ÿ“œ CREDITS Game Director / Builder / Scripter: JackAwanter Wardrobe & Door Scripts: BATTLEFIELD_GAMER Main Tester: BATTLEFIELD_GAMER Testing & Feedback: Friends, community, and early supporters ๐Ÿท๏ธ Tags: Horror, Story, Singleplayer, Psychological, Mystery, Narrative, VHS, Dream Sequences, Investigation, Atmospheric, Suspense, Dark, Scary, Immersive, Adventure

Last updated by the developer 14 Jul 2026, 06:40 UTC.

0
playing (measured 11 Aug 2026, 04:30 UTC)
10,079
lifetime visits
90%
liked (126 ๐Ÿ‘ / 14 ๐Ÿ‘Ž)
1,537
favourites (152.5 per 1k visits)
4 July 2024
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

Donation
99 R$
x2 Stamina
99 R$
Better Flashlight
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

Welcome ยท welcome7,104 ยท 0.00% win
Taken ยท other498 ยท 0.00% win
The Road to Nowhere ยท progression415 ยท 0.00% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.