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MooMoo.io: Roblox Edition

MooMoo.io: Roblox Edition

A Roblox experience owned by Node Games Powering.

SurvivalENsurvivalbase-buildingclan-pvp

Description (written by the developer; not a statement by this register)

MooMoo Roblox Edition brings you a lot of nostalgia from the original moomoo.io, build raid make clans and such more just on MooMoo Roblox Edition the perfect place to get fun on as your nostalgic memories get history as 2017-2024. [ RECOMMENDED FOR YOU NEED PLAY THIS BEFORE PLAYED THE ORIGINAL MOOMOO.IO! ] Inspired by MooMoo.io Ignore about tags: moomoo moomooio survival 2D survival2D moo cowgame survivalgame pvp multiplayer online roblox

Last updated by the developer 29 Jul 2026, 19:10 UTC.

0
playing (measured 11 Aug 2026, 15:53 UTC)
11,509
lifetime visits
83%
liked (74 👍 / 15 👎)
74
favourites (6.4 per 1k visits)
5 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 15:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Spectator Hat Access
400 R$
VIP Mode
150 R$
Unlock Custom Name Tag
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played · welcome6,205 · 100.0% win
Classic Farmer! · collection290 · 0.00% win
First Blood · other278 · 0.00% win
Crossover · other231 · 0.00% win
VEGA · social161 · 0.00% win
Who dropped in water? · collection155 · 0.00% win
Meet An Admin · other88 · 0.00% win
Played Beta Version · welcome54 · 0.00% win
Unlucky Spawn · other53 · 0.00% win
WHAT one inside Tree?? · collection41 · 0.00% win
Getting Warmed Up · progression23 · 0.00% win
Yummy! · collection20 · 0.00% win
Played Alpha Version · welcome17 · 0.00% win
Tester · other17 · 0.00% win
Killer · progression14 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

838483.516 August 2026 — 84 % liked26 August 2026 — 83 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 22:0083-1
16 Aug 2026, 21:5384first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.