Interiority [⏱ TIMER ⏱] [Alpha 1.1.4]
A Roblox experience owned by AIRLINES RP.
HorrorENliminal spacehorrorbackrooms
Description (written by the developer; not a statement by this register)
Interiority has a limited-time event, play now the Season 2! ⏱ Timer ⏱ 👀 SPOILER: The Game Will be Completely Reworked! 👀 A liminal space horror game that gets more difficult as it continues. Infinite lives, infinite possibilities. This game is inspired by The Backrooms and Interminality! You play as a group of teenagers sneaking into a building and realizing things aren't quite as they should be... 📖 Explore liminal spaces and have fun 🛠 The game always updates ✨ Play and have fun with your friends 🔊 Meet new people from voice chat 🐦 New codes and expired codes 🐦 🔧 The codes will still arrive soon
Last updated by the developer 28 Jun 2025, 21:29 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 27 Aug 2026, 01:03 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.