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[๐Ÿค ] KILL the Nuggets!

[๐Ÿค ] KILL the Nuggets!

A Roblox experience owned by Bloomaway Studios.

Fighting & PvPENbeat-em uprandomizerfood theme

Description (written by the developer; not a statement by this register)

WHAT!? HELP ME!โ„ข ๐Ÿค  ๐Ÿณ Randomizer Styled beat-em up game. :) ๐Ÿ’ช Shoot them, whack, slice and dice them ALLLL you want! (MORE THAN 7+ WEAPONS) ๐ŸŒฎ OVER 7+ Different Nuggets & Other Food Critters to be found and KILLED! Good luck to you! ๐Ÿ˜‹ ๐Ÿ”๏ธ Discover New Zones & Encounter other food critters! For a smoother experience, get a FREE VIP Server! ๐Ÿ‘ฝ CREDITS ๐Ÿ“Œ (Devs) โ€ข AdamAfflesway - (V2 Map Design & Builder, Scripter, Digital Artist, VFX) โ€ข Prime - (Animator, Builder/Map Design, VFX) โ€ข SonicboyDev (@kingnoobsonicboy) - (Builder, Map Designer) ๐Ÿ“Œ (Others) โ€ข Max Design Pro - Max OC ๐Ÿ—ฃ๏ธ๐Ÿ—ฃ๏ธ๐Ÿ—ฃ๏ธ LIKE & FAVOURITE THE GAME TO SAVE NUGGET AND MAX!! [๐Ÿ–‡๏ธ TAGS]: tags in a roblox game?.. I'm reporting IMMEDIATELY. (Weapon, Knife, Nugget, Dancing Nugget, Gedage, Brainrot, Man face, Manface, Brainrot content, Max Design Pro, Shoot, Kill, Gun, Omega Nugget, Manly Nugget, Twiddlefinger)

Last updated by the developer 7 Mar 2026, 15:44 UTC.

0
playing (measured 11 Aug 2026, 12:01 UTC)
18,196
lifetime visits
87%
liked (71 ๐Ÿ‘ / 11 ๐Ÿ‘Ž)
54
favourites (3.0 per 1k visits)
6 July 2024
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 12:010first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! ยท welcome12,152 ยท 0.00% win
moai moment ยท other1,221 ยท 0.00% win
Meet an Owner! (AdamAfflesway) ยท other29 ยท 0.00% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.