[Rooms] The Neverending Warehouse
A Roblox experience owned by Adrien's Team.
HorrorENhorrorescape roominspired by Doors
Description (written by the developer; not a statement by this register)
💀 A Roblox Horror Game 🎃 After a long day, you finally make it home. However something isn't as you remember. There is an elevator! In a state of curiosity, you explore it, but get sent down into the room of a warehouse. At the front of the room is a door. Can you escape the Never Ending Warehouse? Or will you be trapped forever.... 🛠️ This game is still in it's beta stage and some stuff may change. 🦠 Expect glitches within the game. 💥 See credits in game. 🌟 Inspired by Rooms, Rooms: Found Footage, & Doors ⚡ An Adrien's Team Game
Last updated by the developer 3 May 2026, 22:18 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 15 Aug 2026, 04:06 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 9 Sept 2026, 03:04 | 86 | +3 |
| 19 Aug 2026, 23:52 | 83 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.