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(WIP) Reiax's Difficulty Chart Obby

(WIP) Reiax's Difficulty Chart Obby

A Roblox experience owned by Reiax Hangout.

ObbyENdifficulty chartparkourwork in progress

Description (written by the developer; not a statement by this register)

👋 Welcome to Reiax's Difficulty Chart Obby (Reiax's DCO for short) In this game, you beat challenging stages with other players. There is a checkpoint each stage so you don't lose your progress.. 😈 Each 10 Stages the game gets harder and harder. This is why it is called an Difficulty Chart Obby. ⚠️ WARNING! This game is still being made, so if you find any bugs, report it to the owners of the game. We also haven't finished the game, so right now there isn't many stages. @ReiaxRBLX - Scripter, Builder, Thumbnail Maker @MrMoneyChannelYT - Scripter/Builder @Real_EyeOfEnder - Thumbnail Maker Tags: Parkour, Obby, Fun, Easy, Parkour Obby, Obstacle Course, Rainbow, Colorful

Last updated by the developer 1 Jul 2025, 04:14 UTC.

0
playing (measured 11 Aug 2026, 16:53 UTC)
2,968
lifetime visits
81%
liked (35 👍 / 8 👎)
12
favourites (4.0 per 1k visits)
7 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 16:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gravity Coil
175 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You met a Developer! · other152 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.