Drive and Crash Into People
A Roblox experience owned by Serunite x Gigabrain.
RacingENvehicle combatprogressionmultiplayer
Drive and Crash Into People is a racing experience created on 2024-07-07. It has accumulated 7,088,346 lifetime visits and 146,022 favorites. The game holds an 81% like percentage. Currently, zero users are playing. The description highlights mechanics involving running over NPCs and cars to earn cash and rare skins.
Description (written by the developer; not a statement by this register)
If you don't like being ran over, private servers are free! 💥 DRIVE AND CRASH INTO PEOPLE 💥 - Run over NPCs to get stronger - Run over other cars to earn Cash (and get stronger) - Earn and collect rare car skins - Reach crazy multipliers for crazy speeds! Premium benefits: Premium players get +100 starting Cash New updates weekly! Follow the game so you don't miss out! LIKE, FAVORITE, and JOIN the group for FREE +2,500 SIZE Made with 🦆 by Serunite
Last updated by the developer 13 May 2026, 00:55 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:06 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 22:48 | 81 | no change |
| 13 Aug 2026, 22:47 | 81 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.