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Left Behind: Elmora Installation

Left Behind: Elmora Installation

A Roblox experience owned by Rohan Engineering.

SurvivalENzombie survivallore explorationbeta

Description (written by the developer; not a statement by this register)

Welcome to Left Behind, a zombie survival game set on the fictional island of Prometheus, an island abandoned by the Rohan Engineering corporation. A lab breach released an experimental contagious virus that turned humans into zombies. Explore the island, fight zombies or humans, learn about the lore, the chocie is yours! !! BETA !! Like & favourite the game to support us!

Last updated by the developer 27 Jul 2026, 22:28 UTC.

0
playing (measured 10 Aug 2026, 19:22 UTC)
5,517
lifetime visits
77%
liked (23 👍 / 7 👎)
121
favourites (21.9 per 1k visits)
7 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Custom Skin
1,099 R$
Suchomimus
999 R$
Special Forces
700 R$
Intelligence Service
600 R$
Military Police
500 R$
V.I.P
255 R$
Tribals
205 R$
More Ores
185 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Elmora · welcome3,694 · 100.0% win
Early Access · other3,691 · 100.0% win
New Mutineer · welcome31 · 0.00% win
Novice Mutineer · progression11 · 0.00% win
Experienced Mutineer · progression2 · 0.00% win
Kill the Brimstone · progression0 · 0.00% win
Explore all locations · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.