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(πŸŽ†) Light Bun Meeting! V.2 [Special 100 Members!]

(πŸŽ†) Light Bun Meeting! V.2 [Special 100 Members!]

A Roblox experience owned by Howard Studio.

OtherENfan communitysocial gatheringlight bun

Description (written by the developer; not a statement by this register)

πŸŽ† Β· Welcome To The Meeting. Β¦ – β€” Β¦ πŸŽ† Β· πŸŽ† Β¦ – β€” Β¦ β˜†The V.1 game is sadly Gone, I've lost my old account, ────────────────── β˜† If you wanna Make us an fanart please Contact to an staff member or moderator. ; β˜† β˜† Make Fanart for us if yall want. β˜† β”€β”€β”€β”€β”€β”€γ€”Κšβ˜†Ιžγ€•β”€β”€β”€β”€β”€β”€ β˜† Welcome to Our meeting made by @LeaderLBB Aka The Light Bun Bun Leader and helped for the 100 members special by MaryLuobu ; β˜† β˜† Please Support our meeting for new uptades.β˜† β˜† Don't Nuke the game. Please. β˜† ────────────────── β˜† Our own Yt & TT Soon. β˜† β˜† Like the Game if you like it. β˜† β˜† Follow & Favourite the Game β˜† ────── γ€”Κšβ˜†Ιžγ€•β”€β”€β”€β”€β”€β”€

Last updated by the developer 10 Jul 2024, 09:40 UTC.

0
playing (measured 12 Aug 2026, 22:16 UTC)
353
lifetime visits
50%
liked (1 πŸ‘ / 1 πŸ‘Ž)
7
favourites (19.8 per 1k visits)
7 July 2024
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 22:160first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to the Meeting! 🀍 · welcome114 · 0.00% win
You've Explored the hangout! πŸ’ Β· other102 Β· 0.00% win
You met the Leader!🌸 · social31 · 0.00% win
You've Bought our VIP! πŸ’ Β· other0 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.