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secret codes

secret codes

A Roblox experience owned by Roblox Discussion Community.

OtherENfree itemsredeem codesUGC

Description (written by the developer; not a statement by this register)

Redeem codes for my free UGC items here!! Remember, anything could be a secret code!

Last updated by the developer 4 Aug 2026, 01:01 UTC.

0
playing (measured 10 Aug 2026, 23:01 UTC)
62,789
lifetime visits
57%
liked (133 👍 / 101 👎)
286
favourites (4.6 per 1k visits)
7 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:010first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

What's The Time? · other93 · 0.00% win
Better Late Than Never · other90 · 0.00% win
Flushed Away · other65 · 0.00% win
We're Still Mourning! · other57 · 0.00% win
Egg Hunting · collection56 · 0.00% win
Golden Retrieval · other53 · 0.00% win
1UP · other52 · 0.00% win
What Came First? · other50 · 0.00% win
The Jungle Grows Restless... · progression50 · 0.00% win
I Get It Now · other49 · 0.00% win
Game Over · other48 · 0.00% win
The Fastest Code Redeemer Alive · other47 · 0.00% win
Tell Me How To Get · other47 · 0.00% win
There Are Monsters Nearby · progression46 · 0.00% win
Getting an Upgrade · other46 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

575857.515 August 2026 — 58 % liked25 August 2026 — 57 % liked4 September 2026 — 57 % liked15 August 20264 September 2026
3 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 57–58 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 17:1857no change
25 Aug 2026, 15:5157-1
15 Aug 2026, 15:4558first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.