Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
ADOPT ME HOUSE [LEGACY]

ADOPT ME HOUSE [LEGACY]

A Roblox experience owned by mrepiccoolman657's fan group.

RoleplayENAdopt MeRoleplayHouse Building

Description (written by the developer; not a statement by this register)

ADOPT ME HOUSE ADOPT ME HOUSE ADOPT ME HOUSE ADOPT ME HOUSE ADOPT ME HOUSE ADOPT ME HOUSE ADOPT ME HOUSE ADOPT ME HOUSE ADOPT ME HOUSE ADOPT ME HOUSE ADOPT ME HOUSE ADOPT ME HOUSE ADOPT ME HOUSE ADOPT ME HOUSE ADOPT ME HOUSE ADOPT ME HOUSE ADOPT ME HOUSEADOPT ME HOUSE ADOPT ME HOUSE ADOPT ME HOUSE ADOPT ME HOUSE ADOPT ME HOUSE ADOPT ME HOUSE ADOPT ME HOUSE ADOPT ME HOUSE ADOPT ME HOUSE ADOPT ME HOUSE ADOPT ME HOUSE ADOPT ME HOUSE ADOPT ME HOUSE ADOPT ME HOUSE ADOPT ME HOUSE ADOPT ME HOUSE ADOPT ME HOUSE ADOPT ME HOUSE ADOPT ME HOUSE ADOPT ME HOUSE ADOPT ME HOUSE ADOPT ME HOUSE ADOPT ME HOUSE ADOPT ME HOUSE ADOPT ME HOUSE ADOPT ME HOUSE ADOPT ME HOUSEADOPT ME HOUSEADOPT ME HOUSEADOPT ME HOUSEADOPT ME HOUSE ADOPT ME HOUSE ADOPT ME HOUSE ADOPT ME HOUSEADOPT ME HOUSEADOPT ME HOUSEADOPT ME HOUSE ADOPT ME HOUSE ADOPT ME HOUSE ADOPT ME HOUSEADOPT ME HOUSEADOPT ME HOUSE ADOPT ME HOUSE ADOPT ME HOUSE

Last updated by the developer 1 Feb 2026, 02:26 UTC.

0
playing (measured 11 Aug 2026, 08:04 UTC)
1,933
lifetime visits
74%
liked (23 👍 / 8 👎)
37
favourites (19.1 per 1k visits)
7 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 08:040first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

iIoѵeyou.avi · other106 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

737473.518 August 2026 — 73 % liked28 August 2026 — 74 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 23:1974+1
18 Aug 2026, 23:0173first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.