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Strong Simulator 💪

Strong Simulator 💪

A Roblox experience owned by sup my g games.

SimulatorENgympet collectionfighting

Strong Simulator 💪 is a simulator experience created on 2024-07-07. It has accumulated 73,877,295 lifetime visits and 7,292,235 favorites. Currently, 165 users are playing. The game holds a 96% like percentage. It focuses on training, fighting, and collecting pets.

Description (written by the developer; not a statement by this register)

🏋️ Train Body To Gain Strength! 🥊 Fight Others and Become The Strongest! 🏆 Hatch Eggs to Collect All The Pets In-Game! 👍 Like the game and ✅ Join the group to unlock the SPECIAL group chest! https://www.roblox.com/groups/34447993 👑 PREMIUM PLAYERS GET +10% Strength & +10% Speed 🚨 Get a Private Server for FREE and grind in peace! Strong Simulator, Lifting, Gym, Muscle, Strongest, Training, Fighting

Last updated by the developer 17 Jun 2025, 12:28 UTC.

61
playing (measured 21 Aug 2026, 20:54 UTC)
73,947,176
lifetime visits
96%
liked (64,885 👍 / 2,825 👎)
7,378,162
favourites (99.8 per 1k visits)
7 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

61156108.510 August 2026 — 156 players21 August 2026 — 61 players10 August 202621 August 2026
2 measurements spanning 11 days, net -95. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 47–170 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5461-95
10 Aug 2026, 14:37156first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Golden Bench
599 R$
Golden Treadmill
399 R$
x2 Rebirths
349 R$
VIP
299 R$
Auto Bench
179 R$
x2 Health
149 R$
Auto Rebirth
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome35,407,460 · 100.0% win
100 Strength · progression29,293,264 · 100.0% win
1,000 Strength · progression24,765,733 · 99.1% win
10K Strength · progression19,883,574 · 80.6% win
100K Strength · progression16,962,622 · 71.2% win
1M Strength · progression13,721,333 · 60.8% win
10M Strength · progression11,431,742 · 52.7% win
Bronze Rank · other8,982,440 · 58.7% win
100M Strength · progression8,973,913 · 44.5% win
1B Strength · other6,686,994 · 35.9% win
10B Strength · progression5,114,631 · 27.7% win
Silver Rank · other4,856,836 · 30.4% win
100B Strength · progression3,987,669 · 22.6% win
Gold Rank · progression3,488,400 · 20.2% win
1T Strength · other3,234,367 · 18.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9621 August 2026 — 96 % liked23 August 2026 — 96 % liked2 September 2026 — 96 % liked12 September 2026 — 96 % liked22 September 2026 — 96 % liked2 October 2026 — 96 % liked12 October 2026 — 96 % liked22 October 2026 — 96 % liked1 November 2026 — 96 % liked21 August 20261 November 2026
9 measurements spanning 72 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 13:5396no change
22 Oct 2026, 13:5296no change
12 Oct 2026, 13:5196no change
2 Oct 2026, 13:5196no change
22 Sept 2026, 13:4996no change
12 Sept 2026, 13:4796no change
2 Sept 2026, 13:3896no change
23 Aug 2026, 13:3596no change
21 Aug 2026, 20:5496first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.