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Build To Survive Traps

Build To Survive Traps

A Roblox experience owned by The Little Turtles Club.

SimulatorENbuildingsurvivaltraps

Build To Survive Traps is a simulator experience created on July 8, 2024. The game currently has one player online and has accumulated 2,108,356 lifetime visits. It holds 189,385 favorites and maintains a 77% like percentage. The description highlights building mechanics, trap upgrades, and premium cash bonuses.

Description (written by the developer; not a statement by this register)

Welcome to Build To Survive Traps Updates: -- Add Food and fireplace -- Add Food and Minecraft Blocks 🏗️Build houses, towers and traps you can imagine in this building game! 🌟Upgrade levels to get more traps. 📢NEW CODE AT 1000 LIKES! Premium Benefits: +50% Cash! 👍LIKE + JOIN Our Group For +50% Cash! Join The Group For Codes & Report Bugs! Leave a like 👍 and favorite ⭐ for more updates! 📢Join the game and our group to claim your exclusive rewards! Tags: build traps, build a house, build to survive,build and hide, build together,Survival, Survive, Zombie, Floor is LAVA, Survive The Lava, Obby, Tsunami, Epic, Fun, Popular, Disaster, Build to Survive, Brookhaven, Awesome, Simulator, Disasters

Last updated by the developer 22 Jul 2026, 02:28 UTC.

1
playing (measured 10 Aug 2026, 23:52 UTC)
2,108,356
lifetime visits
76%
liked (935 👍 / 292 👎)
189,475
favourites (89.9 per 1k visits)
8 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:520first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome964,963 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

767776.514 August 2026 — 77 % liked3 September 2026 — 76 % liked13 September 2026 — 76 % liked23 September 2026 — 76 % liked3 October 2026 — 76 % liked13 October 2026 — 76 % liked14 August 202613 October 2026
6 measurements spanning 60 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
13 Oct 2026, 12:0276no change
3 Oct 2026, 12:0176no change
23 Sept 2026, 11:5376no change
13 Sept 2026, 11:5276no change
3 Sept 2026, 11:5176-1
14 Aug 2026, 09:0277first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.