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Midnight Mail [HORROR]

Midnight Mail [HORROR]

A Roblox experience owned by Silverstone Horror.

HorrorENhorrormultiplayermultiple endings

Midnight Mail [HORROR] is a horror experience created on 2024-07-08. It has accumulated 3,292,654 lifetime visits and 49,749 favorites. The game holds a 78% like percentage. Currently, zero players are active. The experience features multiplayer functionality and multiple endings within a post office setting.

Description (written by the developer; not a statement by this register)

Welcome to Midnight Mail 📦 Leave a LIKE 👍 + FAVORITE ⭐ for more! The post office is located at a remote place in the middle of the forest, far away from help. Rumors spread about a dangerous creature, the nightshift job turns into horror. Can you survive? There are 3 endings! Try to get them all! 🤝 This game is multiplayer 🛒 Check out the shop for fun items to troll your friends with! Scripter - Pomatthew Builder - Quick_CookBook owner - ekraeh Similar to: Midnight Cleaners, Midnight School, Midnight Massacre, The Night Shift, Midnight Horror, Midnight Diner, Horror, Scary, Story, Midnight Cashiers, Midnight Terror, Midnight Station, Midnight Barbers 恐怖の深夜郵便配達体験 Страшный опыт полуночной почты ประสบการณ์การโพสต์เมลตอนเที่ยงคืนที่น่ากลัว 무서운 심야 우편물 체험

Last updated by the developer 5 Nov 2025, 21:26 UTC.

0
playing (measured 10 Aug 2026, 14:32 UTC)
3,292,654
lifetime visits
78%
liked (5,723 👍 / 1,596 👎)
49,695
favourites (15.1 per 1k visits)
8 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Pistol
199 R$
Pumpkin
99 R$
Energy Drink
99 R$
Banana Peel
50 R$
Super Speed
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome2,268,411 · 100.0% win
Good Ending · progression527,665 · 0.00% win
Bad Ending · progression180,681 · 0.00% win
Secret Ending · secret51 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7814 August 2026 — 78 % liked24 August 2026 — 78 % liked3 September 2026 — 78 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 05:0678no change
24 Aug 2026, 05:0578no change
14 Aug 2026, 05:0478first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.