Item Time [Alpha]
A Roblox experience owned by Item Timers.
Fighting & PvPENPvPItem CollectionAlpha
Description (written by the developer; not a statement by this register)
It's Item Time! Fight against your friends in a free for all type pvp game... With a twist! You can choose your items to fight with. And although there are limits to what you can choose, the question is... How far can you stretch them? There are multiple weapons, about 50+ items currently, all being sorted by being either a melee, a ranged, a misc item, and a core. How do you get these items? Simple! By collecting them and their badges! Every item has its own unique obtainment method, each varying in difficulty. Some items are obtained from the same badge, some may require you to fight. Some items may require you to interact with people and objects, and some may require a little bit of thinking to obtain. Whether you are playing to have fun, collect all of the items, make an insane loadout, dominate the server, or find secrets... Make sure you have not only a good time, but an Item Time. The game is in alpha, so everything seen here is subject to chaaaaaange! Ha ha ha haaa! :)
Last updated by the developer 9 Aug 2026, 07:51 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 19 Aug 2026, 01:18 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.