My Anime Life
A Roblox experience owned by GameBuzz - BoxMoji.
RoleplayENanimelife simulationroleplay
My Anime Life is a roleplay experience created on 2024-07-09. It has accumulated 10,852,801 lifetime visits and 92,051 favorites. Currently, 56 users are playing. The game holds an 83% like percentage. It features Japanese-inspired life roleplay mechanics including customization, jobs, and exploration.
Description (written by the developer; not a statement by this register)
Thank you for 1 million visits! Use code "1mthankyou"! Thank you for 2 million visits! Use code "two_millionvisits"! Welcome to My Anime Life! A Japanese inspired life roleplay game where you can: 🔨 Customise various dorms with hundreds of furniture. 💼 Earn money through different jobs and increase your XP to earn even more. 🚗 Buy vehicles which can be colored. 🍔 Eat and drink all kinds of food to make your mood better. 🗺️ Explore many different locations that serve different purposes. Be sure to show your support by liking 👍 and favoriting ⭐ the game. 🏆Premium players get 25% extra for daily rewards.🏆 🏆Group members get x2 passive gold.🏆 Tags: Roleplay, RP, Life Roleplay, Town & City, Create, Building, Hangout
Last updated by the developer 4 Mar 2026, 17:02 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:23 | 52 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 19:49 | 83 | no change |
| 23 Aug 2026, 19:48 | 83 | no change |
| 13 Aug 2026, 19:47 | 83 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.