Money Clicker Incremental
A Roblox experience owned by Money World Inc.
Clicker & idleENincrementalclickeridle
Money Clicker Incremental is a clicker-idle Roblox experience created on July 9, 2024. The game has accumulated 44,235,661 lifetime visits and maintains 763 concurrent players. It holds a 89% like percentage and 62,318 favorites. The title features over 650 unique upgrades and includes recent updates such as Demolition Tiers and Transcend Leaderboard adjustments.
Description (written by the developer; not a statement by this register)
💎Welcome to Money Clicker Incremental 💸 Click for Money at first, very simple. 🚀 But the more you progress , the game is becoming bigger 🌟 There are 650+ unique upgrades 🌌 Your goal is to reach an unimaginable amount of Money 🏆 You're the only limit here, Money Clicker is endless 📄UPDATE V3.3.0 ===== - Added Demolition Tiers & Demolition Challenges - New Playerlist Badges & Web Badges - Cycle Demolition Changes - Transcend Leaderboard Limit increased - Bug Fixes ===== 📢New Updates Every Week 📄 Credits @ATutili [Game Creator] @owhhkxzu (kazu) [Game Developer]
Last updated by the developer 20 Sept 2026, 12:15 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 6 Oct 2026, 02:50 | 199 | -14 |
| 6 Oct 2026, 01:50 | 213 | -21 |
| 6 Oct 2026, 00:50 | 234 | +15 |
| 5 Oct 2026, 23:50 | 219 | +28 |
| 5 Oct 2026, 22:50 | 191 | -59 |
| 5 Oct 2026, 21:50 | 250 | -26 |
| 5 Oct 2026, 20:50 | 276 | -41 |
| 5 Oct 2026, 19:50 | 317 | -26 |
| 5 Oct 2026, 18:50 | 343 | -7 |
| 5 Oct 2026, 17:50 | 350 | +20 |
| 5 Oct 2026, 16:50 | 330 | +16 |
| 5 Oct 2026, 15:50 | 314 | +9 |
| 5 Oct 2026, 14:50 | 305 | +47 |
| 5 Oct 2026, 13:50 | 258 | -6 |
| 5 Oct 2026, 12:50 | 264 | -2 |
| 5 Oct 2026, 11:50 | 266 | +29 |
| 5 Oct 2026, 10:50 | 237 | +7 |
| 5 Oct 2026, 09:50 | 230 | +22 |
| 5 Oct 2026, 08:50 | 208 | -10 |
| 5 Oct 2026, 07:50 | 218 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 3 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 6 Oct 2026, 02:50 | 88 | no change |
| 6 Oct 2026, 01:50 | 88 | no change |
| 6 Oct 2026, 00:50 | 88 | no change |
| 5 Oct 2026, 23:50 | 88 | no change |
| 5 Oct 2026, 22:50 | 88 | no change |
| 5 Oct 2026, 21:50 | 88 | no change |
| 5 Oct 2026, 20:50 | 88 | no change |
| 5 Oct 2026, 19:50 | 88 | no change |
| 5 Oct 2026, 18:50 | 88 | no change |
| 5 Oct 2026, 17:50 | 88 | no change |
| 5 Oct 2026, 16:50 | 88 | no change |
| 5 Oct 2026, 15:50 | 88 | no change |
| 5 Oct 2026, 14:50 | 88 | no change |
| 5 Oct 2026, 13:50 | 88 | no change |
| 5 Oct 2026, 12:50 | 88 | no change |
| 5 Oct 2026, 11:50 | 88 | no change |
| 5 Oct 2026, 10:50 | 88 | no change |
| 5 Oct 2026, 09:50 | 88 | no change |
| 5 Oct 2026, 08:50 | 88 | no change |
| 5 Oct 2026, 07:50 | 88 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Icon history
Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.