Roblox RegisterIndependent record of Roblox groups Β· not affiliated with Roblox Corporation
Ultimate Christmas Tycoon πŸŽ„πŸŽ…

Ultimate Christmas Tycoon πŸŽ„πŸŽ…

A Roblox experience owned by SmoolGames.

TycoonENchristmastycoonroleplay

Ultimate Christmas Tycoon πŸŽ„πŸŽ… is a tycoon experience created on 2024-07-09. The game has accumulated 1,203,152 lifetime visits and 4,948 favorites. Currently, zero players are active. The title maintains an 88% like percentage. The description highlights building Christmas icons, racing cars, and roleplaying activities.

Description (written by the developer; not a statement by this register)

Like and favorite the game for more content! πŸ‘ Build your favorite christmas icons, race your cars, roleplay with other players, and so much more of festive activities! πŸŽ…πŸŽ„ Press the follow button so you don't miss new updates! πŸ”” Join our group for future projects! ❄️

Last updated by the developer 31 Mar 2026, 09:12 UTC.

0
playing (measured 10 Aug 2026, 16:03 UTC)
1,203,152
lifetime visits
88%
liked (1,653 πŸ‘ / 224 πŸ‘Ž)
4,955
favourites (4.1 per 1k visits)
9 July 2024
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Auto Purchase
599 R$
Batmobile Pack
449 R$
Auto Collect
299 R$
Hypercar Pack
299 R$
x2 Cash
199 R$
VIP
199 R$
Supercar Pack
149 R$
Starter Pack
129 R$
x2 Jump
49 R$
x2 Speed
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Milk and Cookies! Β· other769,715 Β· 100.0% win
Complete Santas Workshop! Β· progression44,934 Β· 28.6% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8814 August 2026 β€” 88 % liked24 August 2026 β€” 88 % liked3 September 2026 β€” 88 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 16:1688no change
24 Aug 2026, 14:0588no change
14 Aug 2026, 14:0488first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.