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Don't Press The Morph

Don't Press The Morph

A Roblox experience owned by Blissium Studios.

MinigamesENmorph chaosminigamessurvival

Don't Press The Morph is a Roblox experience created on July 9, 2024. It has accumulated 2,143,714 lifetime visits and 358,593 favorites. The game holds a 74% like percentage. Currently, zero users are playing. The genre field is null. The description mentions features such as collecting coins, surviving challenges, and using morphs.

Description (written by the developer; not a statement by this register)

Welcome to Don't Press The Morph! There is a random morph in the middle of map, he is in your power to use, will you go rogue and press it or will you follow the rules and not press him? People say it's better not to click on the morph, otherwise complete chaos will happen! 😱 - 💰 Collect Coins - 🏃‍♂️ Survive The Challenges - 🛠️ Buy Gear To Help You In Game - 😈 Become a morph and scare your friends - 👻 20+ Clickable Morphs - ⏰ The Longer You Play The More Coins You Earn - 🎮 25+ Playable Challenges! - ⭐ Join our group for free morph room! https://www.roblox.com/groups/4568214/Blissium-Studios#!/about 🌟 Credits: Thanks to Mob Entertainment for the great character idea from Poppy Playtime! Tags: Don't Press The Button, Don't Press The Nugget!, Rainbow, Obby, Adventure, Survival, Survive, Killers, Tsunami, Minigames

Last updated by the developer 17 Feb 2025, 13:35 UTC.

0
playing (measured 10 Aug 2026, 18:01 UTC)
2,143,714
lifetime visits
74%
liked (618 👍 / 219 👎)
358,563
favourites (167.3 per 1k visits)
9 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

GODMODE FOREVER
1,199 R$
FLYING CLOUD
499 R$
GRAPPLE
299 R$
X2 COINS
249 R$
COIL SET (DISCOUNT)
199 R$
Sword!
199 R$
FUSION COIL
199 R$
Push Players Tool (NEW)
99 R$
GRAVITY COIL
69 R$
SPEED COIL
69 R$
CLASSIC MORPH ROOM
49 R$
FNAF MORPH ROOM
49 R$
HEALING COIL
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME TO DON'T PRESS THE MORPH · welcome1,497,801 · 0.00% win
Beginner · welcome339,073 · 0.00% win
Pro Beginner · welcome121,287 · 0.00% win
Almost Pro · progression10,716 · 0.00% win
PRO · other1,313 · 0.00% win
MET ADMIN · other112 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7414 August 2026 — 74 % liked13 October 2026 — 74 % liked14 August 202613 October 2026
2 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
13 Oct 2026, 11:5274no change
14 Aug 2026, 08:5174first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.