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United Foxes School

United Foxes School

A Roblox experience owned by Ander4D's Hangout.

RoleplayENschoolroleplaysocial

Description (written by the developer; not a statement by this register)

Welcome to United Foxes School, the ultimate roleplaying experience on Roblox! Dive into a vibrant school life where you can create your own story and embark on exciting adventures. Whether you want to be a dedicated student, an inspiring teacher, or even the fun-loving principal, the possibilities are endless! Features: - Attend Classes: Participate in various subjects, from math and science to art and music. - Customizable Characters: Personalize your avatar with unique outfits and accessories. - Extracurricular Activities: Join clubs, sports teams, and special events. Events: N/A OPTIONAL: Apply for students, but you can join our game anytime we are hosting a roleplay and attend classes! Join our communications server to see whenever we are hosting an roleplay!

Last updated by the developer 3 Aug 2026, 03:08 UTC.

0
playing (measured 12 Aug 2026, 22:05 UTC)
844
lifetime visits
100%
liked (5 👍 / 0 👎)
6
favourites (7.1 per 1k visits)
11 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 22:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[PRE-ORDER] SVEF Summer School 2024 | Yearbook
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to United Foxes School! · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.