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[V3] • FreshCo Stores

[V3] • FreshCo Stores

A Roblox experience owned by FreshCo Stores Limited.

RoleplayENsupermarketroleplayshopping

Description (written by the developer; not a statement by this register)

🇺🇸 | We are a fully American-owned Roblox store, that has set a new standard for modern retail. We are offering a chain of fresh, high-quality products, that fit every customer’s day-to-day needs. From fresh produce and essential goods to uniqueness and interactivity, we are dedicated to ensuring an amazing shopping experience, provided by hard-working and helpful Staff Members. At FreshCo we want you to have fun. FreshCo | Shop, Play, Repeat ⚠️ | FreshCo uses a high level of detail. Please turn your graphics down, if you experience lag. 🏷️ | Tags: store, supermarket, shop, rostore, Tesco, Walmart, Target, rp, Buldak, crybaby, samyang, Shopping, buldak, takis, cafe, crumbl, roleplay, grocery, crumblcookies, crumblcookie, dubai chocolate, lunchly, KFC, FastFood, Hello Kitty, Labubu, Mofusand, moonbeamicecream, sonnyangels, sixseven, raisingcanes, stitch, hirono, bulgaria, the rookie, needoh, dumpling, squishy, instacart 💳 | Credits: GoldTroopers Gavin307715 Juls661

Last updated by the developer 9 Aug 2026, 23:30 UTC.

0
playing (measured 11 Aug 2026, 21:50 UTC)
6,429
lifetime visits
67%
liked (16 👍 / 8 👎)
31
favourites (4.8 per 1k visits)
12 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 21:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Hoverboard Gamepass
150 R$
Rainbow nametag
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played during 2026 Halloween! · other0 · 0.00% win
Welcome to FreshCo! · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

67737017 August 2026 — 73 % liked6 September 2026 — 70 % liked16 September 2026 — 67 % liked17 August 202616 September 2026
3 measurements spanning 30 days, net -6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
16 Sept 2026, 18:0267-3
6 Sept 2026, 18:0270-3
17 Aug 2026, 17:4673first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.