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Descendants: Wicked Wonderland. RP🍎

Descendants: Wicked Wonderland. RP🍎

A Roblox experience owned by The Rise Of Red: Roleplay!.

RoleplayENDisney DescendantsCharacter RoleplayRoyalty/Villain Theme

Descendants: Wicked Wonderland. RP🍎 is a roleplay experience created on July 12, 2024. The game has accumulated 1,128,920 lifetime visits and 2,130 favorites. Currently, zero users are playing. The experience holds a 69% like percentage. It features character morphs and music from the Descendants franchise.

Description (written by the developer; not a statement by this register)

🎬 Descendants: The Rise Of Red! 🍎 🎬 Descendants: Wicked Wonderland! 🫖 ⭐ Roleplay as Your Favorite Characters 👑 Become royalty or a villain ⭐ Meet New Friends 👯‍♂️ Join a vibrant community 💬 Chat and make lasting connections ⭐ Listen to the Soundtrack 🎶 Enjoy music from the movie 🎵 Dance and sing along Join us for an epic adventure! Will you choose to be good or embrace your villainous roots? The choice is yours! Morphs : ( TV & Movie Apparel ) TAGS🏷️: descendants , rp, roleplay , bloxburg , evie , mal , uma , red , Auradon , music , wicked , ariana , princess , descendants wicked wonderland , chloe charming

Last updated by the developer 23 Jul 2026, 04:24 UTC.

0
playing (measured 11 Aug 2026, 08:34 UTC)
1,128,920
lifetime visits
69%
liked (318 👍 / 144 👎)
2,167
favourites (1.9 per 1k visits)
12 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 08:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation 🍎
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thank you for Playing "The Rise Of Red!" ❤️ · welcome584,351 · 100.0% win
Christmas 2024 🎄 · other131,007 · 0.00% win
Halloween 2024! 👻 · other106,460 · 0.00% win
Meet The Creator! 💙✨ · welcome12 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6914 August 2026 — 69 % liked24 August 2026 — 69 % liked3 September 2026 — 69 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 16:4569no change
24 Aug 2026, 14:3469no change
14 Aug 2026, 14:3369first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.