Omegaszteveg (Early Access Beta)
A Roblox experience owned by ô u r o b o r o s.
HorrorENhorrorroguelikeinspired-by-veszteseg
Description (written by the developer; not a statement by this register)
A Journey, Reborn WARNING : Some content & effects in this game may trigger epilepsy. These effects are fairly frequent and strong during some points of the game, it is advised that you play with caution (or dont play at all.) This game is heavily inspired by Veszteseg v1 & v2. Controls : Q / Button X : Use Cannon Tool Ability ']' , 'ButtonX' : Enable Command Bar | 'Return' , 'ButtonR2' : Execute Command ------------------------------------------- v0.2.3 (Beta) (a) | Iteration 44 - Major world updates + Graveyard revamp| > 2 New Biomes > 2 New structures (10+ new variants) > Natural Enemies > Lighting Improvements > Full change log in community server ------------------------------------------- Made by : Zylaous, plazma_vesz, OddNerea Source Game : https://www.roblox.com/games/6655413959/VESZTESEG Tags : Veszteseg, Mugen, Omegaszteveg, Swan Location Music Credits : GAMetal, Yoko Shimomura
Last updated by the developer 2 Aug 2026, 18:28 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 18:08 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 26 Aug 2026, 19:02 | 81 | no change |
| 16 Aug 2026, 19:01 | 81 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.