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PUNCH or FALL!

PUNCH or FALL!

A Roblox experience owned by Motoinc Studios.

Fighting & PvPENarena shooterphysics-based combatlast player standing

Description (written by the developer; not a statement by this register)

🥊 Punch, bounce, and knock players into the void! Fight other players on an arena that shrinks over time. The more damage you take, the higher your percentage gets. A higher percentage means your attacks can launch opponents farther, making every hit more dangerous! Use wall bounces to surprise your opponents and utilities like Bombs, Spiky Balls, Bear Traps, and Bananas to gain the advantage. 💥 Build your percentage, land the final hit, and be the last player standing! 🎁 FREE CODE: "GAMERELEASE" NEXT CODE AT 1K LIKES!

Last updated by the developer 14 Aug 2026, 16:13 UTC.

2
playing (measured 14 Aug 2026, 22:45 UTC)
3,819
lifetime visits
61%
liked (20 👍 / 13 👎)
35
favourites (9.2 per 1k visits)
14 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 22:452first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
199 R$
Double Luck
159 R$
Instant Spin
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

61736718 August 2026 — 73 % liked28 August 2026 — 61 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net -12. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 04:3661-12
18 Aug 2026, 04:3473first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.