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Midnight Train [HORROR]

Midnight Train [HORROR]

A Roblox experience owned by Silverstone Horror.

HorrorENhorrormultiplayermultiple endings

Midnight Train [HORROR] is a horror experience created on 2024-07-14. It has accumulated 5,417,416 lifetime visits and 46,177 favorites. The game holds a 72% like percentage. Currently, zero users are playing. The description indicates multiplayer support and four distinct endings.

Description (written by the developer; not a statement by this register)

Welcome to Midnight Train 🚂 Leave a LIKE 👍 + FAVORITE ⭐ for more! As you return to work your night shift at the local train station, you are made aware of a mysterious creature roaming the city, seeking a way to haunt the next... Will he attempt to board a train at your station? There are 4 endings! Try to get them all! 🤝 This game is multiplayer, so invite your friends! 🛒 Check out the shop for fun items to troll your friends with! Similar to: Midnight Cleaners, Midnight School, Midnight Massacre, The Night Shift, Midnight Horror, Midnight Diner, Horror, Scary, Story, Midnight Cashiers, Midnight Station สยองขวัญรถไฟเที่ยงคืน 자정 열차 공포 真夜中の電車の恐怖 ужас в полуночном поезде

Last updated by the developer 11 Jul 2025, 20:31 UTC.

0
playing (measured 10 Aug 2026, 14:32 UTC)
5,417,416
lifetime visits
72%
liked (4,851 👍 / 1,845 👎)
46,135
favourites (8.5 per 1k visits)
14 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gun [SHOOT THE KILLER]
199 R$
BONK HAMMER
99 R$
Speed Boost
99 R$
Mini Pistol
69 R$
Pumpkin Lantern
40 R$
Flash Light
39 R$
Energy Drink
24 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Good Ending · progression499,969 · 0.00% win
Bad Ending · progression207,495 · 0.00% win
Hero Ending · progression3,803 · 0.00% win
Secret Ending · secret1,166 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7214 August 2026 — 72 % liked24 August 2026 — 72 % liked3 September 2026 — 72 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 01:0172no change
24 Aug 2026, 01:0072no change
14 Aug 2026, 00:5372first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.