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[HORROR] The Problem At Playember

[HORROR] The Problem At Playember

A Roblox experience owned by PlayEmber Universe.

HorrorENhorrorco-opalpha

Description (written by the developer; not a statement by this register)

Welcome to Playember, home of everyone's favourite mascot, Emby! CURRENTLY HIRING STAFF FOR THE PLAYEMBER ELITE RESPONSE TEAM ------ CLICK PLAY TO APPLY ------ Supports up to 4 player co-op! ❗❗ Each death is a lesson. ⚠️ Loud sounds and strobing lights 🎧 📷 Headphones & max graphics recommended 🛠️ This game is in alpha, you may find bugs! mercior: Programming/Game Design V4MP: Builder/Game/Environment Shadow: Builder/Game/Environment FLJ_BN: Graphics BombshellKs: Animations Inspired by LSPLASH's "Doors", Urbanshade's "Pressure" and watching too many horror movies

Last updated by the developer 27 May 2025, 21:39 UTC.

0
playing (measured 10 Aug 2026, 21:05 UTC)
220,462
lifetime visits
49%
liked (429 👍 / 447 👎)
9,786
favourites (44.4 per 1k visits)
14 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:050first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Get to the Chopper! · progression92,460 · 100.0% win
Arrive on Floor 10 · progression84,708 · 0.00% win
Arrive on Floor 9 · progression63,892 · 0.00% win
Arrive on Floor 8 · progression7,461 · 0.00% win
Arrive on Floor 7 · progression4,888 · 0.00% win
Arrive on Floor 6 · progression469 · 0.00% win
Arrive on Floor 5 · progression315 · 0.00% win
Arrive on Floor 4 · progression197 · 0.00% win
Arrive on Floor 3 · progression150 · 0.00% win
Arrive on Floor 2 · progression64 · 0.00% win
Arrive on Floor 1 · welcome50 · 0.00% win
Building Cleared! · progression34 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.