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CHIGURH TOWN

CHIGURH TOWN

A Roblox experience owned by SLUMPED DEAD IN A BATHTUB CLIQUE.

HorrorENhorrorsurvivalmovie-inspiration

Description (written by the developer; not a statement by this register)

SURVIVE the Chigurh for all [REDACTED] ROUNDS. WILL YOU MAKE IT OUT ALIVE? , Once you die you get kicked. Goodluck to whomever plays this and attempts to beat it. ANTON CHIGURH TOWN. Join group to suggest me stuff and for more games :D!, or to report bugs DO NOT idolize any mortal person or anton chigurh all my games based off him r satire and this group is satire and its not meant to be taken seriously. and this is not meant to fuel any person who agrees with anton chigurhs ideology, IDolize Love and God. -MORE CHIGURH GAMES ON MY PROFILE, MORE GAMES LIKE THIS, MORE GAMES -ADDED COINS AND PERKS AND NUMEROUS OTHER THINGS Game heavily inspired by DOOM and other games. Based off No Country For Old Men, Anton Chigurh

Last updated by the developer 28 Dec 2025, 20:35 UTC.

0
playing (measured 13 Aug 2026, 16:37 UTC)
2,522
lifetime visits
94%
liked (64 👍 / 4 👎)
104
favourites (41.2 per 1k visits)
14 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 16:370first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

YOU PLAYED CHIGURH TOWN. · welcome1,239 · 0.00% win
WAVE 1 · progression907 · 0.00% win
WAVE 2 · progression561 · 0.00% win
WAVE 3 · progression375 · 0.00% win
WAVE 4 · progression180 · 0.00% win
WAVE 5 · progression145 · 0.00% win
WAVE 6 · progression131 · 0.00% win
WAVE 7-9 CANT AFFORD BADGES · other78 · 0.00% win
WAVE 10 · progression45 · 0.00% win
ELMINATED THE MASTERMIND · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.