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South Eastern Poland

South Eastern Poland

A Roblox experience owned by Projekt Świętokrzyskie Community.

OtherPLpolandr15photography

South Eastern Poland is an other genre Roblox experience created on 2024-07-14. The game has accumulated 540,558 lifetime visits and 3,427 favorites. Currently, zero players are active. The like percentage stands at 61 percent. The latest recorded update, version 0.8.1, occurred on 09.05.2026.

Description (written by the developer; not a statement by this register)

🛠️Update: v.0.8.1 / 09.05.2026 - Dodano nowe auta. - Zmieniono R6 na R15 - Nowy konkurs fotograficzny - Kod na 15k (SEP) 2026 © | Projekt Świętokrzyskie

Last updated by the developer 10 Aug 2026, 01:22 UTC.

0
playing (measured 12 Aug 2026, 17:30 UTC)
540,558
lifetime visits
60%
liked (995 👍 / 650 👎)
3,425
favourites (6.3 per 1k visits)
14 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 17:302first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Super supporter
600 R$
donejt
400 R$
Premium Cars
400 R$
Public Services Pass
210 R$
Big donation
200 R$
Sports Cars
115 R$
Medium donation
100 R$
2x Earns Booster
60 R$
Radio gamepass
60 R$
Small donation
50 R$
Classic Cars
50 R$
Luxury Cars
45 R$
Roleplay Tools
20 R$
Increased Garage Slots
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Projekt Świętokrzyskie! · welcome61,637 · 0.00% win
Slammed Fabia?! · other1,555 · 0.00% win
Where is the bus? · secret655 · 0.00% win
BW A90 Spring | OG Event · other10 · 0.00% win
Yaab Wengler | OG EVENT · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

606160.514 August 2026 — 61 % liked24 August 2026 — 60 % liked14 August 202624 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 60–61 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 20:3460-1
14 Aug 2026, 20:3261first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.