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🔥Fire Vs Water💧

🔥Fire Vs Water💧

A Roblox experience owned by Casually Basic Games.

Fighting & PvPENteam-based combatweapon upgradeselemental theme

🔥Fire Vs Water💧 is a fighting-pvp Roblox experience created on 2024-07-15. The game has recorded 1,635,951 lifetime visits and 1,263 favorites. Currently, zero players are active. The title maintains an 85% like percentage based on user feedback metrics.

Description (written by the developer; not a statement by this register)

🔥💧 Dive into the epic clash between fire and water in this thrilling game! 🗡️ Engage in fierce battles against the opposite team and prove your team’s dominance! ⬆️ Collect coins to upgrade your weapons and become an unstoppable force. 💰 Earn money by defeating members of the enemy team. ⭐ Like and Favorite the game to stay updated on new features and content.

Last updated by the developer 14 Jun 2026, 19:16 UTC.

0
playing (measured 10 Aug 2026, 15:50 UTC)
1,635,951
lifetime visits
85%
liked (1,159 👍 / 207 👎)
1,263
favourites (0.8 per 1k visits)
15 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying Carpet
799 R$
2X Gold
299 R$
VIP
199 R$
Plasma Rifle
99 R$
Rocket Launcher
99 R$
Special Vehicles
99 R$
Aura
25 R$
Starter Pack
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,241,953 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.