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Eating Cube Simulator πŸ”₯

Eating Cube Simulator πŸ”₯

A Roblox experience owned by Let's Play Presents.

SimulatorENsimulatorevolutionpvp

Description (written by the developer; not a statement by this register)

😈 Eat small cubes to become larger! βš”οΈ fight and eat other players! πŸ’£ Use Potions and Boosts to become KING! πŸ’Ž Buy rare skins with earned cash! πŸ† Become #1 on leaderboards!

Last updated by the developer 25 Jun 2025, 16:23 UTC.

0
playing (measured 12 Aug 2026, 06:38 UTC)
5,614
lifetime visits
71%
liked (17 πŸ‘ / 7 πŸ‘Ž)
11
favourites (2.0 per 1k visits)
15 July 2024
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 06:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

2500 Start Size Test
499 R$
2,500 Start Size
249 R$
Magnet!
249 R$
2X Speed
249 R$
2X Size
249 R$
2X Size
149 R$
2X Speed
149 R$
1,000 Start Size
149 R$
1000 Start Size
129 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! Β· welcome4,165 Β· 0.00% win
500 Total Size Β· collection2,296 Β· 0.00% win
2,500 Total Size Β· collection1,041 Β· 0.00% win
10,000 Total Size Β· other495 Β· 0.00% win
Invite a friend! Β· social408 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.