Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Joyville [Test]

Joyville [Test]

A Roblox experience owned by CatTime's Studio.

HorrorENhorrorjumpscareabandoned camp

Joyville [Test] is a horror experience created on 2024-07-16. It has 905,816 lifetime visits, a 70% like percentage, and 425 favorites. Currently, zero users are playing. The description notes jumpscare and scary scenes, with support for camera and headphones. Controls vary by platform, including sprint, crouch, and interact functions. Credits are attributed to KudPlay Games.

Description (written by the developer; not a statement by this register)

This is Test of requires Joyville park from abandoned children's camp. ⚠️ Jumpscare, sound, scary scenes 🎥 Camera is supported 🎧 Headphones is supported Shutdown = Updates 💻 Controls PC: LeftShift - Sprint LeftCtrl / C - Crouch E - Interact 📱 Controls Mobile: RunButton - Sprint CrouchButton - Crouch Hold - Interact 🎮 Controls Console: L2 / L3 - Sprint B - Crouch X - Interact 👍⭐️ Don't forget to click like and favorite! It always really helps! Credits to KudPlay Games.

Last updated by the developer 25 Dec 2025, 23:53 UTC.

0
playing (measured 11 Aug 2026, 01:03 UTC)
905,816
lifetime visits
70%
liked (76 👍 / 33 👎)
426
favourites (0.5 per 1k visits)
16 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:030first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome500,754 · 40.0% win
Meet the Owner · other386 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.