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[🐼] Kyuto Matching Outfit Ideas

[🐼] Kyuto Matching Outfit Ideas

A Roblox experience owned by kyuto.

RoleplayENavatar customizationoutfit ideassocial

Description (written by the developer; not a statement by this register)

120+ matching outfits for u and ur friends 🐼 ~ gxb, gxg, bxb, and trio fits! • items bought in-game will go to your Roblox inventory 🐾 • please like and favorite to help us grow 🍡 • check out the obby & picture area! 🌸 • most outfits made by the public! I DO NOT OWN ANY OF THE UGC OR MOST OF THE CLOTHING! FULL CREDS TO THE CREATORS! if you would like your UGC or clothing removed, msg iinakkuma on roblox and i will remove it! built by @adorefeen scripted by @s15xlol tags: Outfit ideas, Matching outfit ideas, Da Hood, DH, Steal outfits, Outfit loader, Outfits, Fit, Outfit store, Homestore, Matching, Hair, Combos, Mall, Avatar, Shop, Try on, Avatar shop, Catalog, Catalog editor, Catalog avatar creator, Hair combos, Da Hood outfits, Hair combo, Fits, Matching fits, Matching outfits, Outfit, Avatars, Headless Fits, Emo outfits, Outfit shop, Dahood THIS GAME HAS NO COPYRIGHT OR INFRINGEMENT OF BRANDS.

Last updated by the developer 3 Mar 2026, 21:14 UTC.

0
playing (measured 11 Aug 2026, 05:31 UTC)
4,096
lifetime visits
96%
liked (23 👍 / 1 👎)
66
favourites (16.1 per 1k visits)
16 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:310first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome2,692 · 0.00% win
Explored the Map! · progression301 · 0.00% win
Completed the Obby! · progression10 · 0.00% win
You met the owner! · welcome5 · 0.00% win
You met a developer! · other3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.