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Straight To Hell - Vietnam War

Straight To Hell - Vietnam War

A Roblox experience owned by Mexican - Incorporated.

RoleplayENVietnam WarMilitary RoleplayRealistic Combat

Description (written by the developer; not a statement by this register)

Welcome to Straight To Hell - Vietnam War, a 1968 war roleplay game based in the Binh Dinh province. Following the Tet Offensive, the United States and it's allies have been sending more supplies and equipment to South Vietnam and have put themselves in a higher state of alert, hoping to not repeat the political disaster they incurred. In Straight To Hell, you can join either the socialist NVA fighting to unify North Vietnam under one flag, or the United States and allies in defending western values in the south. The choice is yours, and in order to facilitate this warfare, both sides are given a large variety of arms, ranging from simple pistols to main battle tanks, rocket launchers, helicopters, Jets and more Update log - can be found in the community server b7tRWa93YZ Straight To Hell aims to provide a realistic and detailed experience. Please report any problems, bugs and players that break the in-game rules and TOS or suggestions to the community server above.

Last updated by the developer 25 Jun 2026, 03:57 UTC.

0
playing (measured 17 Aug 2026, 21:21 UTC)
4,763
lifetime visits
88%
liked (49 👍 / 7 👎)
89
favourites (18.7 per 1k visits)
16 July 2024
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 21:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

1st Cavalry Division
650 R$
Field Officer
600 R$
Combat Engineer
350 R$
Green Berets
325 R$
VC Special Forces
300 R$
US ALLIES
250 R$
PAVN
200 R$
Military Police
200 R$
(VC) Sniper Pack
150 R$
helmet Pass
75 R$
Webbing Pass
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

placeholder 3 · other0 · 0.00% win
placeholder 2 · other0 · 0.00% win
placeholder 1 · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

878887.517 August 2026 — 87 % liked27 August 2026 — 88 % liked17 August 202627 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 23:5188+1
17 Aug 2026, 23:5087first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.