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Slingshot Race Simulator

Slingshot Race Simulator

A Roblox experience owned by "Best" Games.

SimulatorENsimulatorracepets

Slingshot Race Simulator is a simulator experience created on 2024-07-17. It has recorded 906,449 lifetime visits and 64,682 favorites. The game holds a 94% like percentage. Currently, zero players are active in the experience.

Description (written by the developer; not a statement by this register)

🎯 Welcome To Slingshot Simulator! 🎯 🔋 Collect Energy Drinks To Get Stronger! 🚀 Launch Down The Path To Win! 🐶 Collect Pets & Reach New Worlds! 🌟PREMIUM PLAYERS GET +20% WINS & +10% LUCK ❓ Lagging? USE A FREE VIP SERVER 🎉 Join The Group For Codes & Rewards! 🎉 https://www.roblox.com/communities/34369493/Best-Games#!/about

Last updated by the developer 10 Aug 2026, 00:40 UTC.

0
playing (measured 10 Aug 2026, 17:48 UTC)
906,449
lifetime visits
94%
liked (3,164 👍 / 210 👎)
64,682
favourites (71.4 per 1k visits)
17 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x8 Hatching
799 R$
+4 Pets
449 R$
Super Lucky
299 R$
VIP
249 R$
+250 Storage
249 R$
Lucky
249 R$
Triple Hatch
249 R$
+2 Pets
199 R$
Fast Hatch
199 R$
+100 Storage
129 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome551,048 · 0.00% win
Reach Beach World! · progression191,810 · 0.00% win
Reach Snow World! · progression72,391 · 0.00% win
Reach Desert World! · progression31,451 · 0.00% win
Reach Heaven World! · progression20,341 · 0.00% win
Reach Haunted World! · progression8,898 · 0.00% win
Reach Mine World! · progression6,086 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9414 August 2026 — 94 % liked24 August 2026 — 94 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 16:2394no change
14 Aug 2026, 16:2094first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.