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[Discontinued] Undertale Soul Ops AU's Destruction

[Discontinued] Undertale Soul Ops AU's Destruction

A Roblox experience owned by Gorilla Ops Studios!.

RoleplayENUndertaleSoul Ops AUAction

[Discontinued] Undertale Soul Ops AU's Destruction is a roleplay experience created on 2024-07-17. The game has accumulated 1,409,352 lifetime visits and 3,317 favorites. Currently, zero users are playing. The experience holds a 78% like percentage. Bugs are noted as expected in the description, with reports directed to the community server or group wall. Credits are included within the game.

Description (written by the developer; not a statement by this register)

Bugs are expected, report every bug on our community server or group wall. Credits in game.

Last updated by the developer 4 Feb 2026, 16:40 UTC.

0
playing (measured 11 Aug 2026, 01:32 UTC)
1,409,352
lifetime visits
78%
liked (1,313 👍 / 362 👎)
3,319
favourites (2.4 per 1k visits)
17 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:321first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Pablo
999 R$
Different Scenario Pack (Unifinished)
800 R$
The Hunter
666 R$
The Murder
300 R$
Smiling till' the End
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome!100,381 · 69.6% win
Royal Guard · other42,171 · 17.4% win
Classic Encounter · other38,155 · 17.4% win
REJUVENATION · other35,845 · 17.4% win
Battle till' your Last Breath. · progression28,837 · 0.00% win
Not Enough Power... · other28,139 · 0.00% win
☺︎☺︎☺︎ · other26,851 · 17.4% win
The One To Strike You Down. · other25,727 · 0.00% win
Last Human In The Underground. · other24,878 · 0.00% win
Flooded Destiny · other22,128 · 17.4% win
JUSTICE IS SERVED! · other20,790 · 0.00% win
Mental State · other19,769 · 0.00% win
Hunter's Defeat · progression16,847 · 0.00% win
Reactor Failure · progression13,402 · 0.00% win
Thirst For Blood · other12,375 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7814 August 2026 — 78 % liked24 August 2026 — 78 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 12:4878no change
14 Aug 2026, 12:4778first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.