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⚡Race Clicker 2

⚡Race Clicker 2

A Roblox experience owned by Clicking Developments.

SimulatorENclicker mechanicracesimulator

Description (written by the developer; not a statement by this register)

Welcome to Click to Race! The faster you click the higher your speed! 💡 How To Play: - Click to go faster ⚡ - More wins give more speed 🏆 - Reach the END of the levels 🎌 - Get in the Top 50 Leaderboards 🌐 Join our group for daily rewards, codes and more! Use code 'Release' for 100 free wins! Tags: Colorful, Super, Speed, Fun, Obby, Parkour, Race, Run, Victory, Win, Faster, Platformer, Clicker, Simulator, Tycoon, RNG, Aura, Skibidi, Ohio, Race Clicker, Race, fanum tax, skibidi, toilet, defence, tower, anime

Last updated by the developer 4 Aug 2024, 22:48 UTC.

0
playing (measured 16 Aug 2026, 17:18 UTC)
5,078
lifetime visits
93%
liked (26 👍 / 2 👎)
14
favourites (2.8 per 1k visits)
18 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 17:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Rebirths
250 R$
x2 Wins
250 R$
x2 Gems
250 R$
+2 pets
200 R$
Triple Hatching
150 R$
+50 Storage
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome3,075 · 0.00% win
Bronze Badge · progression54 · 0.00% win
Silver Badge · progression4 · 0.00% win
Gold Badge · progression2 · 0.00% win
Emerald Badge · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.