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Hecc Defense: Redux [TD]

Hecc Defense: Redux [TD]

A Roblox experience owned by hecc defense groop.

Tower defenseENEToH inspiredPower creep mechanicsBoss battles

Description (written by the developer; not a statement by this register)

Welcome to Hecc Defense: Redux, an EToH inspired tower defense game! Complete a series of 16 UNIQUE gamemodes, all with different bosses, wave structues, and maps ranging from a complete cakewalk to requiring divine intervention. [CONTROLS - PC] X - Sell Q - Deselect E - Upgrade Your/Your Friends' Towers NOTICE: THIS GAME IS BUILT ON POWERCREEP! That means the more you progress into the game, the better the towers will be. Game is supported on all platforms. Play on a computer for the best experience. WE TAKE SUGGESTIONS, which means your ideas could show up in game! Any issues should be reported to our server! This game is an official reimagination of the original Hecc Defense by AceEagleGamer. Inspired by Eternal Towers of Hell and it's community. Tags: Tower Defense, Strategy, Multiplayer

Last updated by the developer 7 Aug 2026, 13:26 UTC.

0
playing (measured 12 Aug 2026, 05:45 UTC)
274,356
lifetime visits
86%
liked (437 👍 / 69 👎)
1,147
favourites (4.2 per 1k visits)
18 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 05:452first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Skip level requirements
250 R$
Auto Skip Waves
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Joined The Game! · welcome22,584 · 7.6% win
You Defeated The Soda Slayer! · progression7,619 · 0.00% win
Meet A Tester! · other3,419 · 3.1% win
You Defeated Eeshöl! · progression3,051 · 0.00% win
You Defeated The Soda Slayer X! · progression2,328 · 0.00% win
You Defeated Slamo! · progression1,797 · 1.5% win
You Defeated Hezazui! · progression1,756 · 0.00% win
Meet The Owner! · other1,349 · 0.00% win
You Defeated Hezdon! · progression951 · 0.00% win
You Defeated ULTRAEP1CN0OBBL0XX3R30000! · progression610 · 1.5% win
You Defeated K1DD13-BOT! (Lava Wastelands) · progression524 · 0.00% win
You Defeated AutoMod! · progression497 · 0.00% win
You Defeated S.N.O.W. Tank! · progression448 · 0.00% win
You Defeated Sycyllar · progression422 · 0.00% win
Buy Your First Soul Crushing Tower! · collection370 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8615 August 2026 — 86 % liked25 August 2026 — 86 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 02:0686no change
15 Aug 2026, 01:5186first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

hecc-defense-redux.fandom.com2 active editors · 3,295 edits
174 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.