[GALACTUS] Deadpool & Wolverine Obby!
A Roblox experience owned by Spider Striker Studio.
ObbyENMarvelObbyParody
[GALACTUS] Deadpool & Wolverine Obby! is an obby experience created on 2024-07-19. It has accumulated 757,261 lifetime visits and 2,668 favorites. Currently, zero users are playing. The experience holds a 58% like percentage. It is categorized under the obby genre.
Description (written by the developer; not a statement by this register)
This game is a fan-made parody project inspired by [Deadpool & Wolverine]. It is not affiliated with, endorsed, or sponsored by the original creators. Some characters, assets, and intellectual property associated with [Deadpool & Wolverine] belong to their rightful owners. All rights to the original game and its content belong to their respective owners. This game is for entertainment purposes only, and we encourage players to support the official movie. Join our group—everyone's doing it! https://www.roblox.com/groups/33971620/LuminexForge-Studios#!/about Made by: SkemerC or G7 ⚠️ If you find any bugs, please post them on our group wall! ⚠️ Note: Reset if you spawn in the wrong stage. New GALACTUS EVENT Inspired by "The Fantastic Four: First Steps" Tags: Deadpool and Wolverine Cassandra Nova Human Torch Ant-Man Captain America Elektra Stan Lee Blade TVA MCU Comic Book Style Gambit
Last updated by the developer 27 Jul 2025, 06:52 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 16 Aug 2026, 03:30 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.