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[GALACTUS] Deadpool & Wolverine Obby!

[GALACTUS] Deadpool & Wolverine Obby!

A Roblox experience owned by Spider Striker Studio.

ObbyENMarvelObbyParody

[GALACTUS] Deadpool & Wolverine Obby! is an obby experience created on 2024-07-19. It has accumulated 757,261 lifetime visits and 2,668 favorites. Currently, zero users are playing. The experience holds a 58% like percentage. It is categorized under the obby genre.

Description (written by the developer; not a statement by this register)

This game is a fan-made parody project inspired by [Deadpool & Wolverine]. It is not affiliated with, endorsed, or sponsored by the original creators. Some characters, assets, and intellectual property associated with [Deadpool & Wolverine] belong to their rightful owners. All rights to the original game and its content belong to their respective owners. This game is for entertainment purposes only, and we encourage players to support the official movie. Join our group—everyone's doing it! https://www.roblox.com/groups/33971620/LuminexForge-Studios#!/about Made by: SkemerC or G7 ⚠️ If you find any bugs, please post them on our group wall! ⚠️ Note: Reset if you spawn in the wrong stage. New GALACTUS EVENT Inspired by "The Fantastic Four: First Steps" Tags: Deadpool and Wolverine Cassandra Nova Human Torch Ant-Man Captain America Elektra Stan Lee Blade TVA MCU Comic Book Style Gambit

Last updated by the developer 27 Jul 2025, 06:52 UTC.

0
playing (measured 16 Aug 2026, 03:30 UTC)
757,261
lifetime visits
57%
liked (92 👍 / 69 👎)
2,676
favourites (3.5 per 1k visits)
19 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 03:300first reading

Concurrent players at each of our measurements (insert-on-change).

Content maturity (Roblox’s label)

MinimalMinimum age 16

Descriptors: Violence (Occasional/Mild)

As returned by Roblox on 10 November 2026. This is Roblox’s label for the experience, not a rating by this register.

All games by Roblox maturity label →

Monetization — game passes

Magic Carpet
150 R$
Boombox
100 R$
Speed Coil
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome172,066 · 100.0% win
5 Minutes Keep Going! · progression118,298 · 100.0% win
1 Stage · progression103,904 · 100.0% win
5 Stages · progression48,390 · 85.7% win
Done! · progression27,746 · 57.1% win
Halfway done! · progression25,121 · 85.7% win
Wow, 15 Minutes Keep Going! · progression23,102 · 0.00% win
15 Stages · progression15,805 · 85.7% win
Almost Done · progression10,288 · 85.7% win
Wow, 30 Minutes Keep Going! · progression6,207 · 0.00% win
Wow, 1 Hour Keep Going! · progression1,375 · 0.00% win
5 Rebirths · progression89 · 0.00% win
30 Rebirths · progression0 · 0.00% win
15 Rebirths · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

575857.516 August 2026 — 58 % liked14 November 2026 — 57 % liked16 August 202614 November 2026
2 measurements spanning 90 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 57–58 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Nov 2026, 03:3557-1
16 Aug 2026, 03:3058first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.