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toys simulator

toys simulator

A Roblox experience owned by P1TCH Studio.

SimulatorENsimulatorcollectiontoys

Description (written by the developer; not a statement by this register)

Dive into the magical world of toys with Toys Simulator! Collect unique toys, complete exciting challenges, and become the ultimate toy master! Free Code : 86

Last updated by the developer 19 Jul 2026, 18:07 UTC.

0
playing (measured 26 Aug 2026, 22:53 UTC)
1,984
lifetime visits
63%
liked (22 👍 / 13 👎)
50
favourites (25.2 per 1k visits)
19 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
26 Aug 2026, 22:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

InfiniteStorage
500 R$
MorePet1
300 R$
DoubleCurrency
200 R$
MoreStorage2
70 R$
MoreStorage1
35 R$
6
3 R$
5
3 R$
7
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,393 · 0.00% win
Join During Halloween 2025 · other208 · 0.00% win
Go to the devil world · progression37 · 0.00% win
CandyLand · progression36 · 0.00% win
SnowLand · progression7 · 0.00% win
devil world 3 · secret5 · 0.00% win
GemsLand · progression4 · 0.00% win
Desert · progression4 · 0.00% win
Devil world 2 · secret4 · 0.00% win
City · progression4 · 0.00% win
Cemetary · other3 · 0.00% win
??? · secret3 · 0.00% win
2017 · progression3 · 0.00% win
test · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.