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Tsunami Survival: Expansion

Tsunami Survival: Expansion

A Roblox experience owned by The Everything Game Project™.

SurvivalENtsunamisurvivalpower-ups

Description (written by the developer; not a statement by this register)

⭐ The EXPANSION of the next generation of Tsunami Survival games ⭐ Over 70 different maps, 3 different game modes, play with friends, unlock awesome power-ups for your character, earn points, and become the best tsunami survivalist. With regular updates and so much more play with thousands of players who play 🌊Tsunami Survival🌴 Leave a thumbs up 👍 and favorite ⭐ if you enjoy playing 🌊Tsunami Survival🌴

Last updated by the developer 14 Jan 2025, 18:35 UTC.

0
playing (measured 11 Aug 2026, 09:33 UTC)
403,613
lifetime visits
56%
liked (253 👍 / 198 👎)
1,443
favourites (3.6 per 1k visits)
19 April 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 09:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

READ DESC
999,999,999 R$
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999,999,999 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

One Survival · other103,269 · 0.00% win
One-Hundred Survivals · progression2,368 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5614 August 2026 — 56 % liked4 October 2026 — 56 % liked14 August 20264 October 2026
2 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 55–57 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Oct 2026, 02:3656no change
14 Aug 2026, 22:4856first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.