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Cell Games

Cell Games

A Roblox experience owned by ScrimFinder.

Fighting & PvPENDragon Ball ZSword FightingAdmin Commands

Description (written by the developer; not a statement by this register)

【Official Budokai Scrimmage Arena】 Create a private server to receive admin and host here! Commands: :start -- Spawns both teams & resets their stats. :os number -- Changes the outscore. :sub player player -- Subs the players listed in the command. :bscore number -- Sets the Budokai score to the given number. :cscore number -- Sets the Challenger score to the given number. :oa / :old / :oldanim true/false -- Toggles between new-old animations & nofloat-float swords. :antiac true/false -- Toggles the anti-ac. :1v1 true/false -- Loads a 1v1 arena in the middle of the map. :scrimplace / :splace player arena -- Places a player or players to another ScrimFinder arena. :arenas / :maps -- Sends the list of available arenas to place with the scrimplace command. :coinflip / :coin -- Flips a coin. :servercreator / :sc -- Checks who created the server & the server region. Uses Kohl's Admin, see :cmds for all commands. Modified ENGRAVED 2019 Sword.

Last updated by the developer 29 May 2026, 17:00 UTC.

0
playing (measured 11 Aug 2026, 14:31 UTC)
2,792
lifetime visits
79%
liked (11 👍 / 3 👎)
11
favourites (3.9 per 1k visits)
19 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 14:310first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to Cell Games! · welcome1,009 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.