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Easy Obby 2🌟

Easy Obby 2🌟

A Roblox experience owned by Obby Studiοs.

ObbyENparkourrebirth mechanicdaily rewards

Description (written by the developer; not a statement by this register)

💥Welcome to the Easy Obby 2🌟! Run and jump through this awesome colorful obby!🌈 Be sure to like 👍 and favorite ⭐ if you enjoyed the game and for new stages! 🌟Rebirthing can only be done once you finish the obby! 🔥COME BACK DAILY FOR FREE REBIRTHS! ⏳GAMEPASSES 50% OFF LIMITED TIME Stage Count: 100 Join the group for a FREE Speed Coil! https://www.roblox.com/groups/34650201/Obby-Studi-s#!/about Please send me a message if you have any problems with the game! Tags: Rainbow, Obby, Parkour, Mega, Fun, Obstacle Course, Long, Parkour Obby, Easy, Easy Obby, easy obby, Easy obby, easy, obby

Last updated by the developer 2 Sept 2025, 05:20 UTC.

0
playing (measured 13 Aug 2026, 01:21 UTC)
96,283
lifetime visits
63%
liked (22 👍 / 13 👎)
38
favourites (0.4 per 1k visits)
20 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 01:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[50% OFF] Laser Gun LIMITED TIME
499 R$
[50% OFF] Rainbow Carpet [OP] LIMITED TIME
399 R$
[50% OFF] Grapple Hook LIMITED TIME
199 R$
Donation
100 R$
[50% OFF] Speed Coil LIMITED TIME
99 R$
[50% OFF] Gravity Coil LIMITED TIME
99 R$
[50% OFF] Radio LIMITED TIME
24 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome69,836 · 0.00% win
You Won! · progression10,011 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.