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Nettspend Obby

A Roblox experience owned by Nettspend Nettspend.

ObbyENobstacle coursesocial hangoutmeme culture

Description (written by the developer; not a statement by this register)

i been trynna get geeked all night! [UPDATES] Changed a few levels Premium hangout Added Rhonda (those who know) Added KoolAid (any misconception as to what the item is, is purely player based.)

Last updated by the developer 14 Mar 2025, 01:32 UTC.

0
playing (measured 11 Aug 2026, 05:38 UTC)
314,669
lifetime visits
73%
liked (1,790 👍 / 648 👎)
6,161
favourites (19.6 per 1k visits)
20 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MEGA RICH DONATE
10,000 R$
rich nettspend donation nettspend
1,000 R$
Speed Coil
125 R$
Gravity Coil
125 R$
Rainbow Carpet
120 R$
nettspend donation nettspend
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome219,577 · 0.00% win
Beat Nettspend Obby · progression35,363 · 0.00% win
Visit Kendy's · other15,683 · 0.00% win
Visit Carti Cafe · other11,039 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7315 August 2026 — 73 % liked24 September 2026 — 73 % liked4 October 2026 — 73 % liked15 August 20264 October 2026
3 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Oct 2026, 04:4773no change
24 Sept 2026, 04:4573no change
15 Aug 2026, 00:4673first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.