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{Anyang} Anyang Bus Simulator

{Anyang} Anyang Bus Simulator

A Roblox experience owned by 안양 버스 시뮬레이터 | Anyang Bus Simulator.

SimulatorENbus drivingcity simulationtraffic rules

Description (written by the developer; not a statement by this register)

The game was also built around Anyang City. Bus Simulator, Join a group and become a bus driver Can be punished for traffic violations If the bus doesn't have a sponge, reset it Join the community and get quick information! *We are not responsible for any damages caused by your carelessness*

Last updated by the developer 2 May 2026, 03:13 UTC.

0
playing (measured 10 Aug 2026, 19:50 UTC)
110,466
lifetime visits
70%
liked (181 👍 / 76 👎)
367
favourites (3.3 per 1k visits)
20 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

DON'T BUY (MAKING)
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome21,359 · 80.0% win
Meet the owner · other2,662 · 0.00% win
💎 Meet the general-developer 💎 · other2,325 · 0.00% win
Meet the general-administrator · other1,020 · 0.00% win
Meet the Co-Owner · other600 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7015 August 2026 — 70 % liked4 October 2026 — 70 % liked14 October 2026 — 70 % liked24 October 2026 — 70 % liked15 August 202624 October 2026
4 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 15:0270no change
14 Oct 2026, 15:0170no change
4 Oct 2026, 15:0070no change
15 Aug 2026, 10:0770first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.