Untitled Berserk game
A Roblox experience owned by Gamecc studios.
Fighting & PvPENdark fantasyBerserk IPaction combat
Description (written by the developer; not a statement by this register)
update log;HUGE UPDATE beacuse we hit 100 visits , its too big to write Step into the unforgiving world of Untitled Berserk Game, a Roblox experience that brings the legendary dark fantasy manga, Berserk, to life. Embark on a harrowing journey through a grim and relentless world where survival demands both skill and sheer willpower. Gameplay Features: - *Dynamic Combat System:* Experience visceral, fast-paced combat where every swing of your weapon counts. Master a variety of attacks, blocks, and dodges to take down enemies that are as cunning as they are monstrous. - *Epic Boss Battles:* Face off against colossal enemies in challenging boss fights that will test your strategic thinking and combat prowess. Each boss is a terrifying force of nature, requiring precise timing and tactics to defeat. - *Multiplayer:* Team up with friends or other players in cooperative multiplayer modes. Join the struggle against fate —where only the strong survive, and only the cursed thrive.
Last updated by the developer 5 Jan 2025, 18:03 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 21 Aug 2026, 06:32 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.