Divine Hangout!
A Roblox experience owned by Divine Entertainment!.
Social & hangoutENsocial hangoutavatar customizationcommunity group
Description (written by the developer; not a statement by this register)
Just hangout and chat with friends! 💬Commands : /Headless /Korblox Enjoy Your Time Here More Stuff Coming Soon! Find Any Bugs? Message Me! https://www.roblox.com/users/7041514835/profile Join The Group For Ideas, Future Updates and GiveAways ! https://www.roblox.com/groups/34651924/Divine-Entertainment#!/about ⚠️IF ANYONE IS EXPLOITING OR ABUSING A BUG PLEASE LET US KNOW BY OPENING A TICKET ON THE DESKORD ⚠️ ⚠️(have proof) and (put their user) ⚠️
Last updated by the developer 7 Aug 2024, 13:47 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 22 Aug 2026, 13:21 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.