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Phobic Fears 🕷️

Phobic Fears 🕷️

A Roblox experience owned by Official Emily311.

HorrorENhorrorsimulationphobia

Description (written by the developer; not a statement by this register)

This game is to experience other's fears (phobias) WARNING! There might be some phobias that may trigger you

Last updated by the developer 11 Jul 2025, 14:47 UTC.

0
playing (measured 12 Aug 2026, 02:21 UTC)
381
lifetime visits
100%
liked (5 👍 / 0 👎)
6
favourites (15.7 per 1k visits)
20 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 02:210first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

FINISHED CLAUSTROPHOBIA · progression5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

10021 August 2026 — 100 % liked22 October 2026 — 100 % liked21 August 202622 October 2026
2 measurements spanning 61 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 00:49100no change
21 Aug 2026, 20:37100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.