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Hoop World Demo

Hoop World Demo

A Roblox experience owned by hoop company.

SportsENbasketballsportssimulation

Hoop World Demo is a sports experience created on July 20, 2024. It currently has 91 players online and 2,081,002 lifetime visits. The game holds 3,447 favorites and maintains a 68% like percentage. The description highlights basketball gameplay across multiple devices.

Description (written by the developer; not a statement by this register)

🏀 Hoop World (Basketball) 🎮 💻 📱 Play on any device! Basketball, Hoopz, Basketball Stars, Dunking, Hoop, Mobile, Sports, Fun, NBA, Dunk Simulator, Sim

Last updated by the developer 6 Aug 2026, 15:27 UTC.

91
playing (measured 10 Aug 2026, 22:08 UTC)
2,081,002
lifetime visits
65%
liked (1,579 👍 / 844 👎)
5,077
favourites (2.4 per 1k visits)
20 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:08165first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Atlanta Mascot
348 R$
Gator Mascot
348 R$
Dash Mascot
348 R$
Banana Mascot
299 R$
Bear Mascot
299 R$
Street Dribble Pack
200 R$
Ape Mascot
199 R$
VIP
188 R$
Lazy Dribble Package
140 R$
Pound Dribble Pack
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

V1 Player · welcome340,845 · 0.00% win
NewGen · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

656866.514 August 2026 — 68 % liked24 August 2026 — 67 % liked3 September 2026 — 66 % liked13 September 2026 — 66 % liked23 September 2026 — 66 % liked3 October 2026 — 66 % liked13 October 2026 — 65 % liked23 October 2026 — 65 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 12:0765no change
13 Oct 2026, 12:0665-1
3 Oct 2026, 12:0566no change
23 Sept 2026, 12:0466no change
13 Sept 2026, 12:0166no change
3 Sept 2026, 12:0066-1
24 Aug 2026, 09:5267-1
14 Aug 2026, 09:5268first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.