[LRT LOOP TEST] SG Transport Reimagined
A Roblox experience owned by Slow Bus Service Singapore.
SimulatorENvehicle physicschaos/sandboxSingapore setting
Description (written by the developer; not a statement by this register)
Tired of normal bus & train simulators having strict driving rules and annoying admins giving you orders? FORGET IT!!! Welcome to Singapore Transport Reimagined! Literally “re-imagining” how a transport simulator works! Presented by Slow Bus Service, a joke group dedicated to bringing some fun into boring old simulators. Crash, run red lights, pile buses into wrecks, and no admin will care! We have put the most care into physics. While other simulators focus on looks, we develop the best physics so your bus never glitches or acts funny no more! Our games are absolutely FREE to play with NO joining group required. Join group for news or to get a chance at senior driver. (we pick) Too much chaos in a public server? Make a FREE private server! However, we cannot moderate and ensure your safety in a private server. Please do not be rude in chat, and DON’T FORGET TO HAVE FUN!!!!! Mechanics & Buses by CY5588 Buildings, images, and details by AgentShiftX_X. A few bits by others.
Last updated by the developer 28 Jul 2026, 14:21 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 07:02 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.